# VR-based | DEntal PAtient RElaxing System

Relaxing System for Dental Patients

We have developed Virtual Reality experiences specifically for dental patients to provide audiovisual distraction during their dental treatment to decrease their pain perception. This experience includes some interactive mini-games designed to help the patients relax and reduce their stress.

Our Solution

Our solution comprises a stand-alone VR headset, a remote controller, a charger, and exclusive games designed for distraction and stress reduction. This video presents a brief documentary on two usability test sessions we held to test our first game, DocTower, on real users during a dental operation. In the end, Dr. Hosseininejad Shemirani, as a dentist who agreed to test our product, has given his feedback on the product in this video.

Create a User Account

The application allows playing with different accounts so that every patient can have their personal one.

Watch the Tutorial

A brief tutorial stating the game's rules and instructions is played for the patients before playing.

Start the Game

During the game, patients complete mentally challenging tasks to distract their minds from the pain perceived.

Receive Feedback

As the game proceeds, players receive feedback on their performance to prepare for the next level.

 
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Game: DocTower

Genre: Puzzle

Goal: A simple 2D game to boost the child’s focus and promptness while being under operation

General Idea: Try to build the tallest tower in the world with a single tap. This game requires players to focus on the building blocks swinging from left to right. The player must push the button at the right time to place each block correctly aligned; otherwise, the tower will get heavy on one side and collapse.

Download DocTower Demo

We have developed our first game for two of the most renowned Virtual Reality brands while conducting comprehensive usability test sessions and user interviews in clinics. Our game requires a stand-alone VR headset with 3 DoF (degree of freedom) paired with a remote controller. The Oculus version (.apk) is compatible with Facebook Oculus Quest 1 and 2. Also, the HTC Vive version (.exe) supports the HTC VIVE Pro series.

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Product Features

Our VR-based games help dentists attract more patients by making dental treatment a more pleasant experience for children.

Flexibility

The game is entirely flexible in terms of duration, user accounts, and the capability to be continued in the following treatment sessions.

Avatars

The game uses the patient’s image as their avatar character to help build or strengthen a sense of authenticity and community.

Narrative

We’ve designed a game based on a cohesive narrative to engage patients with the challenge and, consequently, reduce their pain perception.

Diversity

Given branching choices, users can choose their path and destiny from multiple ways with responsive narratives.

Rewarding

A grading system increases the patient’s engagement and helps the dentist develop a rewarding incentive system.

Leaderboards

Allowing users to see peers’ grades enables dentists with regular patients to reward top players of the season.

Why Us

We Distract Patients from Pain.

As a forward-looking team of innovators, we design and develop interactive, audiovisual VR systems to distract patients from the pain experienced during dental/medical procedures. We started the exciting journey by tackling dental anxiety with launching two games exclusively designed for easing patients during dental treatment.

Research Reveals That Using Audiovisual Content in VR Systems Can Lessen the Patient’s Pain Perception by 44%

Also, based on our studies, we believe that our interactive audiovisual solution can cause such a remarkable decrease in the amount of pain felt by providing the patients with an immersive virtual world experience. With VR.Depares games, patients no longer need sedation or pain medication since the common factors that create fear of dentists are eliminated.

Our Blogs

Learn more about VR.Depares on our Instagram

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Meet Our Team

As a professional team of go-getters, we are on a mission to turn technology into products that are meant to relieve pain, pressure, and anxiety.
We are incorporated under the name "VR DEPARES TECHNOLOGY LTD." in British Columbia, Canada
with the incorporation certificate number BC1323089.    

Ashkan Faryad

Ashkan Faryad

The Hustler

Sales, Revenue, Vision

Tina Siavashi

Tina Siavashi

The Hipster

Design, UI, UX

Mohsen Ali Jomeh Zadeh Hesari

Mohsen Ali Jomeh Zadeh Hesari

The Hiker

Operation, Financial, Legal

Siavash Faryad

Siavash Faryad

The Hacker

Product, Process, Service

Behind The Scene

Frequently Asked Questions

VR.Depares games help dentists acquire a lot more customers as they provide their patients with a smoother dental treatment experience.

How Difficult Are VR.Depares Games?

Compared to similar games, the difficulty level is lower, so repetitive game overs do not agitate players!
Since we have designed our game to primarily function to relax the patient during their dental treatment, it was essential for the game not to be overly exciting.

How Long Does Each Game Last?

Depending on the time needed to perform the dental operation, the dentist/patient can set a time limit for the game.

How Many User Accounts Can Be Created?

There are no limitations for set on the number of accounts that can be created.
Each patient can have a personal profile to save their progress and continue playing in their following dental sessions.

How Does the Rewarding System Work?

The rewarding system enables patients to score points as they go through each stage, giving them a chance to compete with others and strive for the championship. Also, dentists can evaluate each patient's level of cooperation at the end of each session, awarding them some points. This reward system encourages children to reach specific levels to receive a gift from the dentist's gift box. 

How Does It Affect the Patient’s Movements During Operation?

Before the game starts, the patient can freely explore a 360-degree view of the game's environment. However, as the game starts, the 360-degree view is restricted and the patient needs to keep looking at the baseline direction and avoid making any head movements; otherwise, they will lose.