# VR-based | DEntal PAtient RElaxing System
Relaxing System for Dental Patients
We have developed Virtual Reality experiences specifically for dental patients to provide audiovisual distraction during their dental treatment to decrease their pain perception. This experience includes some interactive mini-games designed to help the patients relax and reduce their stress.
Our solution comprises a stand-alone VR headset, a remote controller, a charger, and exclusive games designed for distraction and stress reduction. This video presents a brief documentary on two usability test sessions we held to test our first game, DocTower, on real users during a dental operation. In the end, Dr. Hosseininejad Shemirani, as a dentist who agreed to test our product, has given his feedback on the product in this video.
Goal: A simple 2D game to boost the child’s focus and promptness while being under operation
General Idea: Try to build the tallest tower in the world with a single tap. This game requires players to focus on the building blocks swinging from left to right. The player must push the button at the right time to place each block correctly aligned; otherwise, the tower will get heavy on one side and collapse.
Download DocTower Demo
We have developed our first game for two of the most renowned Virtual Reality brands while conducting comprehensive usability test sessions and user interviews in clinics. Our game requires a stand-alone VR headset with 3 DoF (degree of freedom) paired with a remote controller. The Oculus version (.apk) is compatible with Facebook Oculus Quest 1 and 2. Also, the HTC Vive version (.exe) supports the HTC VIVE Pro series.
Our VR-based games help dentists attract more patients by making dental treatment a more pleasant experience for children.
We Distract Patients from Pain.
As a forward-looking team of innovators, we design and develop interactive, audiovisual VR systems to distract patients from the pain experienced during dental/medical procedures. We started the exciting journey by tackling dental anxiety with launching two games exclusively designed for easing patients during dental treatment.
Also, based on our studies, we believe that our interactive audiovisual solution can cause such a remarkable decrease in the amount of pain felt by providing the patients with an immersive virtual world experience. With VR.Depares games, patients no longer need sedation or pain medication since the common factors that create fear of dentists are eliminated.
Meet Our Team
As a professional team of go-getters, we are on a mission to turn technology into products that are meant to relieve pain, pressure, and anxiety.
We are incorporated under the name "VR DEPARES TECHNOLOGY LTD." in British Columbia, Canada
with the incorporation certificate number BC1323089.
Frequently Asked Questions
VR.Depares games help dentists acquire a lot more customers as they provide their patients with a smoother dental treatment experience.
How Difficult Are VR.Depares Games?
Compared to similar games, the difficulty level is lower, so repetitive game overs do not agitate players!
Since we have designed our game to primarily function to relax the patient during their dental treatment, it was essential for the game not to be overly exciting.
How Long Does Each Game Last?
Depending on the time needed to perform the dental operation, the dentist/patient can set a time limit for the game.
How Many User Accounts Can Be Created?
There are no limitations for set on the number of accounts that can be created.
Each patient can have a personal profile to save their progress and continue playing in their following dental sessions.
How Does the Rewarding System Work?
The rewarding system enables patients to score points as they go through each stage, giving them a chance to compete with others and strive for the championship. Also, dentists can evaluate each patient's level of cooperation at the end of each session, awarding them some points. This reward system encourages children to reach specific levels to receive a gift from the dentist's gift box.
How Does It Affect the Patient’s Movements During Operation?
Before the game starts, the patient can freely explore a 360-degree view of the game's environment. However, as the game starts, the 360-degree view is restricted and the patient needs to keep looking at the baseline direction and avoid making any head movements; otherwise, they will lose.